And also you don’t want to burn a big spell on a weak enemy. There are many reasons to use this spell and some of them include that there will be many situations in the game where you will need to attack and you might be short of wild shape uses and you need to attack it now with your weapon. This spell would become handy when you will find yourself needing to deliver some swift bonks to the enemy’s head in order that would make Rafiki from the lion king proud. You should know that your wisdom score will be higher than your strength score. For the damage, it is a 1d8+strength modifier. As the class is druid then it would be your wisdom modifier.įor attacking with your club or quarterstaff you need to follow the formulas and for an attack roll, it is 1d20+strength modifier+profiency bonus. In this spell, you will be using the spellcasting ability modifier instead of using the normal ability modifier that will have the strength. You can use this spellcasting ability instead of the strength for the attack and also the damage rolls of the melee attack that are using that weapon and then the weapon’s damage will become d8. The weapon in the spell will be magical if it is not already. This spell will end if you will cast it again or in case you will let go of the weapon. The class that the spell belongs to is a druid. The components of the spell include verbal, somatic, material and in material, it includes a shamrock leaf, a club or quarterstaff, and a mistletoe. Talking about the range of the spell it is itself. The casting time the spell is going to take is one bonus action. The school of the spell is Transmutation. You can give your enemy a good smack with this spell with the help of your trusty club or your quarterstaff. You can shapeshift into a wide variety of animals. You can cast huge AoE spells to destroy the enemies in the spell and pump out healing in the fight to keep your friends in the match. So whether or not this ability will be read one way or another will depend on the table and the DM.Shillelagh 5e: In this spell, your character is infinitely versatile.
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There's enough ambiguity to argue, and it's the kind of '3v1l munchk1n ch33z' that will attract arguments. Will people, up to and including the designers of the game, say it's wrong and not RAW? Also almost certainly yes. So is this the most logical reading of those abilities? Almost certainly yes, i'd say. However when you are transforming a spell through multiple abilities, especially with some kind of flashy sounding (but actually kind of dubious) payoff that 'seems strong' to the first glance of people not particularly heavy on math, people will try to find something to disagree with and any ambiguity (even a nonexistent one) will become a point of contention. Few people would dispute that a spell counting as a Sorcerer spell despite being on the Cleric spell list could not benefit from a Sorcerer ability saying that you could add cha to the damage of a sorcerer spell, or something. If Magic Missile counts as a cleric spell for you, then it does so regardless of which class ability is affecting Magic Missile later. To me, a 'cleric spell' is a spell from the cleric spell list, cast using the ability score clerics use, and otherwise following any specific rules cleric spells have that spells for other classes don't. Related: Can you choose same spell twice from different sources? What makes a spell being cast considered to be a spell?ĭepends on what you think 'This cantrip/spell counts as a spell' means. If everything is legal, you should have 3 variants of Shillelagh, one using Wisdom, Charisma, and Constitution as their spellcasting ability. Constitution is your spellcasting ability for these spells. Once you cast it, you must finish a short or long rest before you can cast it again through the mark. You learn that spell and can cast it through your mark.
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In addition, choose a 1st-level spell from the sorcerer spell list. You learn a cantrip of your choice from the sorcerer spell list. Finally when you have the option to gain a feat, select Aberrant Dragonmark, again selecting Shillelagh. Now this spell becomes a sorcerer spell for you. You must otherwise obey all the restrictions for selecting the spell, and it becomes a sorcerer spell for you. When your Spellcasting feature lets you learn or replace a sorcerer cantrip or a sorcerer spell of 1st level or higher, you can choose the new spell from the cleric spell list or the sorcerer spell list. Select Shillelagh as your cleric cantrip.
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This cantrip counts as a cleric cantrip for you, so next level up Sorcerer, with the Divine Soul subclass. This cantrip counts as a cleric cantrip for you, but it doesn’t count against the number of cleric cantrips you know. At first level select cleric, with the nature domain using the feature Acolyte of Nature to select Shillelagh.Īt 1st level, you learn one druid cantrip of your choice.